One More Minute Games
Pixel art of a red and white striped lighthouse and its keeper's house on a red sandstone cliff above a grey sea.

In development for PC

Red Skies At Night

A cozy fishing and trade game set on a small North Atlantic island.

You inherit your uncle's dory and start with a hand line. From there you read the tides, the wind and the fish market, sell your catch at the wharf, and work your way up to bigger boats and a business of your own.

The town keeps its own hours: shops open and close, boats come and go, and the sea has moods you learn to respect.

Get news by email An occasional update. Unsubscribe any time.

First look

One harbour at a time

A village of wooden houses, fenced yards and red dirt lanes in late light.
The village
A small town's main street in the evening, shop windows and street lamps lit.
Main street, evening
A marina boardwalk at dusk with string lights, a patio and a boat tied alongside.
The marina
Three working boats on open water: a dory, a fishing boat and a red-hulled trawler.
A few of the boats
One More Minute Games logo: a pixel stopwatch at one minute to twelve.

The studio

One More Minute Games

A small game studio in Prince Edward Island, Canada.

Red Skies At Night comes from island life and the local economy I grew up around: the wharves, the boats, and the people who work them. On the game side it owes a lot to Harvest Moon, Stardew Valley and Animal Crossing.

Stay in the loop

More soon

New art, progress on the game, and word when there is something to play. Sent only when there is news.

Get news by email